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Cabinet Tour |
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The cabinet structure manages tree structure relations. At the most general level, information is divided into cabinets represented by the gold bars
Click any of the areas on the cabinet above to find out more about it and what it does.
Cabinets are opened, and the tree underneath them accessed, by dragging the
Scroll cabinets A cabinet or NE can have as many NEs under it in the tree structure as you want. When an NE or cabinet that contains more than twelve NEs is opened in a panel, a scroll bar will appear attached to the panel. Use the scroll bar to access hidden NEs or cabinets.
Create a new cabinet or NE, or rename an existing cabinet or an NE
The Create New/Rename ball is used to create new NEs and cabinets (and tiles in front rooms), and to rename NEs and cabinets (and tiles in front rooms).
Save, access and delete cabinet configurations.
Open the NE Tray The NE Tray allows you to drag NEs and tiles between configurations and from any front room into the cabinet.
Click
View the DNE from the God's eye view or access an NE's big picture The God's eye view and big picture are two ways to display large amounts of information. The God's eye view allows you to see and reconfigure the entire DNE from one place, while the big picture allows you to see all the information relations for an NE at one time.
See an NE's cabinet relations on its parent map or view its location in your tree structure
You can save and recall cabinet configurations. Say you need a particular collection of NEs for a particular assignment. Open the NEs you need, and then save the configuration. You can recall all those NEs, in exactly the panels they are in now, at any time. Cabinet configurations are saved and recalled with the
DNE help is available from the cabinet:
Each of the front rooms can be populated from the cabinet, and the association areas for any NE can also be populated from the cabinet. From the cabinet, you can see and access three or four different rooms at the same time. This makes it easy to oversee your work, but it also means that the drop zones for NEs and tools in the rooms are smaller when three or four rooms are displayed than when you are looking at a particular room. The DNE addresses this with its unique cursor set. Although the legal drop zones are small, they seem to be magnified by cursors that clearly indicate and differentiate the drop zones. There are four actions you can perform by dropping an NE onto another, depending where on the NE you drop it. You can: activate the NE, create an affinity or create a contribution relation (either contributing to or receiving contributions by the other NE). The cursor indicates this by displaying a different graphic depending on which area of the NE you are mousing over:
Drop Zone - Activate NE: Drop Zone - Add to Affinity: Drop Zone - Add to Contributions By (Left) Wing: Drop Zone - Add to Contributes To (Right) Wing:
Those four cursors indicate legal drop zones on any NE in a room, from the cabinet. You can also drop a cabinet NE on a spill line or on any visible bench:
Drop Zone - Spill on Spill Line:
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